Football

Chyron Unveils PAINT 10.4, Boosting Live Sports Production with AI and Integrated Data

The latest version of the graphics platform adds pro football analytics, dynamic chroma key switching and seamless external connectivity.

Chyron announced the launch of PAINT 10.4, the newest iteration of its sports‑analysis graphics platform, promising to streamline the way producers weave data into live broadcasts.

Integrated Football Data and AI‑Driven Cutouts

The update brings pro football data directly into the workflow, while an AI‑enhanced Player Cutout feature isolates athletes with unprecedented accuracy, even in densely packed scenes.

Operators can now switch between automatic and manual chroma key modes on the fly, eliminating the need for a restart and allowing seamless transitions between graphics and live action.

A new Formation Tool outputs coordinate data that can be linked to external systems such as VSAR, opening the door to augmented‑reality overlays and virtual‑set pipelines.

PAINT 10.4 also synchronises video with player metrics through timecode‑tagged clips, surfacing an automatic game‑selection list that highlights matches occurring today and over the next five days.

Graphics can be styled via VaultSync, which pulls team colours and logos from the cloud, while the platform’s runtime chroma key mode switching lets producers adapt on the fly without interrupting the broadcast.

An AI‑assisted isolation workflow further refines player identification, giving producers instant access to separation, air yards, time to throw, yards after catch and a host of expected metrics, all within the same live feed.

The cumulative effect is a faster, more data‑rich production environment that empowers producers to tell richer stories without sacrificing speed or flexibility.

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